Skip to content
Crafting professions

Ingenieurskunst

Sprengstoff, Schusswaffen und kuriose Gadgets bauen.

By WosandePartner

Überblick

Ingenieurskunst ist ein Hauptberuf: Ihr baut Sprengstoffe, Gadgets, Zielfernrohre, Brillen und Begleiter aus Barren, Steinen und Stoff. Vieles davon ist nützlich im Kampf, manches eher Spielerei. Bergbau ist ein naheliegender Partnerberuf.

Ab Skill 200 und Charakterstufe 30 wählt ihr über eine Quest eine Spezialisierung: Gnomen-Ingenieur oder Goblin-Ingenieur. Die Wahl gilt in Classic dauerhaft, Wechseln geht nur, indem ihr den Beruf neu lernt. Fürs Leveln spielt sie keine Rolle.

Was in WoW: Forever laut Beta-Daten neu ist:

  • Rund 80 neue Schaltpläne, dazu fünf Schaltpläne mit geänderten Materialien.
  • Drei Camp-Rezepte ab Skill 20, 140 und 300: Reagent Bot, Repair Bot, Anarchist's Workbench.
  • Bei Skill 300 gibt es eine Zertifizierung, die einen kontoweiten Titel freischaltet.

Die Angaben beruhen auf Classic Era und auf Beta-Daten von Fanseiten zu WoW: Forever. Abweichungen im fertigen Spiel sind möglich, wir passen die Seite dann an. Skill-Ups auf gelben und grünen Rezepten sind Zufall: Materialmengen sind Richtwerte, plant etwas Reserve ein.

Rezept-Datenbank

To display icons and tooltips, content is loaded from wowhead.com

You can change your choice at any time in the footer under “”.

Category
Sort
What changed compared to Classic
Taught by
Engineering skill1 / 300
  • Locked
  • Orange
  • Yellow
  • Green
  • Grey

275 of 275 recipes

Reagent Bot

★ New

Common · Item level 4 · Camping

Reagents

Skill
Information not available
Colours
Orange to 19 · Yellow 20 · Green 23 · Grey 25Orange
Taught by
Trainer
Recipe on Wowhead Reagent Bot (opens in a new tab)

So lernt ihr Ingenieurskunst

  1. Ingenieurlehrer aufsuchen

    Lehrer für die ersten Ränge gibt es in den Hauptstädten. Fragt in der Stadt nach dem Berufslehrer.

  2. Rang Lehrling lernen

    Der Lehrling-Rang ist ab Charakterstufe 5 verfügbar und erlaubt Skill bis 75. Das erste Material ist Rauer Stein für Sprengpulver.

  3. Erz, Stein und Stoff besorgen

    Ihr braucht Steine für Sprengpulver, Barren für Rohre und Gehäuse und Stoff für einige Rezepte. Baut Erz und Stein selbst ab, das spart Gold.

  4. Bauen und Skill steigern

    Baut zuerst orange, dann gelbe Schaltpläne. Grüne geben nur selten Skill, graue nie.

  5. Höhere Ränge freischalten

    Geselle: Stufe 10 und Skill 50. Experte: Stufe 20 und Skill 125, Lehrer Springspindle Fizzlegear (Eisenschmiede) und Roxxik (Orgrimmar). Meister: Stufe 35 und Skill 200, Lehrer Buzzek Bracketswing in Gadgetzan.

Leveling-Guide 1–300

A proven route from 1 to 300. Craft counts are estimates: with yellow and green recipes not every craft gives a point, so plan some spare. Components from early steps are used again later. Keep a blacksmith hammer in your bags; mining pairs well as a second profession.

Ranks and trainers

  1. Apprentice

    up to skill 75
    • Sprite JumpsprocketDwarven District, Stormwind
    • Jemma QuikswitchTinker Town, Ironforge

    No minimum level is needed to start. More starter trainers: Mukdrak in Durotar (Razor Hill), Bronk Guzzlegear in Dun Morogh (Steelgrill's Depot), Jenna Lemkenilli in Auberdine (Darkshore). Darnassus and Thunder Bluff have no engineering trainer.

  2. Journeyman

    up to skill 150

    from skill 50 · from level 10

    • Lilliam SparkspindleStormwind
    • Trixie QuikswitchIronforge
  3. Expert

    up to skill 225

    from skill 125 · from level 20

    • Springspindle FizzlegearTinker Town, Ironforge
  4. Artisan

    up to skill 300

    from skill 200 · from level 35

    • both factionsBuzzek BracketswingGadgetzan, Tanaris

    Both factions share a single Artisan trainer: Buzzek Bracketswing in Gadgetzan, in front of the inn near the mailbox. He also teaches the higher recipes.

Shopping list

Amounts match the route shown. Swapping recipes or skipping stages changes what you need.

Levelling route

  1. Skill 1 to 30, Colour at the start: orange

    craft about 60×Rough Blasting Powder

    Materials

    Keep all of it: the copper bombs (51-75) use up 60.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Apprentice); no recipe item needed.

    What do you get? Blasting powder, the base ingredient for simple bombs and dynamite.

  2. Skill 30 to 50, Colour at the start: orange

    craft about 30×Handful of Copper Bolts

    Materials

    Keep the bolts for the copper bombs, do not sell them.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Apprentice); no recipe item needed.

    What do you get? Copper bolts, a component for bombs and many later gadgets.

  3. at skill 50, Colour at the start: orange

    craft 1×Arclight Spanner

    Materials

    Keep it in your bags. Learn the Journeyman rank (from skill 50 and character level 10) right away.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Journeyman); no recipe item needed.

    What do you get? A tool that many recipes require. It is not used up.

  4. From here on you need the Journeyman rank.

    Skill 75 to 90, Colour at the start: orange

    craft about 60×Coarse Blasting Powder

    Materials

    Keep all 60, they go into the coarse dynamite.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Journeyman); no recipe item needed.

    What do you get? Coarser blasting powder for stronger explosives.

  5. Skill 90 to 100, Colour at the start: yellow

    craft about 20×Coarse Dynamite

    Recipe source and effect

    Learn it from a Engineering trainer (rank Journeyman); no recipe item needed.

    What do you get? Throwable explosive with area damage.

  6. Skill 100 to 105, Colour at the start: orange

    craft about 5×Silver Contact

    Materials

    If silver is too expensive: about five Flying Tiger Goggles made from leather and tiger's eye (recipe from the Journeyman trainer).

    Recipe source and effect

    Learn it from a Engineering trainer (rank Journeyman); no recipe item needed.

    What do you get? Silver contact, a component for other gadgets.

  7. Skill 105 to 125, Colour at the start: yellow

    craft about 25×Bronze Tube

    Materials

    Set ten tubes aside for the scopes (125-135). Flux is sold by the engineering supplies vendor.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Journeyman); no recipe item needed.

    What do you get? Bronze tube, a component for scopes and other gadgets.

  8. Skill 125 to 135, Colour at the start: orange

    craft about 10×Standard Scope

    Materials

    From skill 125 and character level 20 you need the Expert rank. If moss agate is too expensive, move on to heavy blasting powder earlier.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Expert); no recipe item needed.

    What do you get? A scope that improves a ranged weapon.

  9. Skill 135 to 145, Colour at the start: green

    craft about 30×Heavy Blasting Powder

    Materials

    Skill points come less often now. Still make all 30 and keep them for the sheep.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Expert); no recipe item needed.

    What do you get? Heavy blasting powder, a component for explosives and exploding sheep.

  10. Skill 145 to 150, Colour at the start: yellow

    craft about 15×Whirring Bronze Gizmo

    Materials

    Keep all 15. The components from these steps get you to at least 150.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Expert); no recipe item needed.

    What do you get? Whirring bronze gizmo, a component for the exploding sheep.

  11. From here on you need the Expert rank.

    Skill 150 to 160, Colour at the start: yellow

    craft about 15×Bronze Framework

    Keep all 15 for the sheep.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Expert); no recipe item needed.

    What do you get? Bronze framework, a component for the exploding sheep.

  12. Skill 175 to 194, Colour at the start: yellow

    craft about 60×Solid Blasting Powder

    Materials

    Keep them: 20 for the triggers up to 225, 40 for the bombs from 238. If solid stone is expensive, cover part of the way with iron grenades (half the stone).

    Recipe source and effect

    Learn it from a Engineering trainer (rank Expert); no recipe item needed.

    What do you get? Solid blasting powder, a component for triggers and hi-explosive bombs.

  13. at skill 194, Colour at the start: yellow

    craft 1×Gyromatic Micro-Adjustor

    Materials

    Keep it. It is not certain to give another point: if you are below 195 afterwards, make a few iron grenades or similar.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Expert); no recipe item needed.

    What do you get? A permanent tool later recipes require.

  14. Skill 194 to 200, Colour at the start: orange

    craft about 6×Mithril Tube

    Materials
    Recipe source and effect

    Learn it from a Engineering trainer (rank Expert); no recipe item needed.

    What do you get? Mithril tube, a component for weapons and devices.

  15. Skill 200 to 215, Colour at the start: yellow

    craft about 20×Unstable Trigger

    Learn the recipe from the Artisan trainer first (skill 200, character level 35), then buy mithril and mageweave. Keep all 20 for the bombs.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Artisan); no recipe item needed.

    What do you get? Unstable trigger, a component of the hi-explosive bomb.

  16. Skill 215 to 225, Colour at the start: yellow

    craft about 10×Mithril Casing

    Materials

    Learn the recipe from the Artisan trainer. Keep all casings for the bombs.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Artisan); no recipe item needed.

    What do you get? Mithril casing, a component of the hi-explosive bomb.

  17. From here on you need the Artisan rank.

    Skill 225 to 238, Colour at the start: yellow

    craft about 30×Mithril Casing

    Materials

    Together with the 10 from before this makes 40 casings for 20 bombs.

    Recipe source and effect

    Learn it from a Engineering trainer (rank Artisan); no recipe item needed.

    What do you get? Mithril casing, a component of the hi-explosive bomb.

  18. Skill 250 to 260, Colour at the start: yellow

    craft about 30×Dense Blasting Powder

    Materials
    Recipe source and effect

    Learn it from a Engineering trainer (rank Artisan); no recipe item needed.

    What do you get? Dense blasting powder, a base for higher-tier explosives.

  19. Skill 260 to 285, Colour at the start: orange

    craft about 35×Thorium Widget

    Materials

    Get the schematic before buying the bars. Stock can be limited.

    Recipe source and effect

    Recipe item: Schematic: Thorium Widget

    • AllianceGearcutter CogspinnerTinker Town, Ironforge
    • HordeSovikValley of Honor, Orgrimmar

    What do you get? Thorium widget, a component for many engineering items.

  20. Skill 285 to 300, Colour at the start: orange

    craft about 20×Thorium Tube

    Materials

    The schematic binds when picked up: buy it on the character who learns engineering.

    Recipe source and effect

    Recipe item: Schematic: Thorium Tube (binds when picked up)

    • both factionsXizzer FizzboltEverlook, Winterspring

    What do you get? Thorium tube, a component for high-level gadgets.

New recipes for vendor favor 28 recipes

Handing in filled supply crates at the trading post earns vendor favor. These two vendors sell extra Forever schematics for it, independent of the levelling route; both factions get the same selection. You need none of them for the route itself.

  • AllianceFritz FizzleThree Corners, Redridge MountainsCoordinates 10.5 / 74.3Azeroth Commerce Authority
  • HordeFizzlefusewest of the Crossroads, The BarrensCoordinates 49.8 / 29.6Durotar Supply and Logistics

Engineering certification: 1,000 vendor favor, from skill 300

Tipps

  • Mit Bergbau kombinieren

    Barren und Steine machen den Großteil der Kosten aus. Wer selbst abbaut, spart viel Gold.

  • Spezialisierung frei wählen

    Gnomen- und Goblin-Ingenieur unterscheiden sich in einzelnen Schaltplänen, nicht im Levelweg. Wählt, was euch besser gefällt.

  • Camp-Rezepte im Blick

    Die drei Camp-Rezepte werden bei Skill 20, 140 und 300 verfügbar. Prüft sie, sobald ihr die Schwelle erreicht.

  • Starker Kampfberuf

    Ingenieurskunst zählt weiterhin zu den stärksten Berufen für den Kampf.

  • Aber das ist noch nicht alles!

    Mehr Apparate, Bomben und Schmuckstücke als in Classic.

  • Goblin oder Gnom?

    Wer sich auf Goblin- oder Gnomingenieurskunst spezialisiert, bekommt eigene Rezepte.

Feedback / report a bug