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Over 1,000 new quests for WoW: Forever

  • 1 min read
By WosandePartner

The interview

Gamespot interviewed two developers about WoW: Forever at BlizzCon 2026: Josh Greenfield (Senior Game Designer) and Jeff Parrot (Senior Art Director). Here is a summary of the key points.

Quests in original WoW (approx.)
3.000-3.500
new quests
1.000
new zones with 50-200 quests each
4
level where new content starts appearing
5

New quests

  • The developers estimate original WoW had roughly 3,000 to 3,500 quests. Forever adds 1,000 more.
  • Four new zones bring between 50 and 200 quests each.
  • Wetlands and Azshara also get many new quests.
  • From level 5 onwards you will start to see new content.
  • Many quests in the original are iconic and memorable because they explore the world at a relatable level.
  • The new zones are meant to feel familiar yet new, so players might ask: did this exist?

Design approach

  • Internally the saying for Classic+ is: ask 10 players what they want and you get 11 answers.
  • The team listens to social media and their own guilds. If they can deliver about 80% of what almost everyone wants, that counts as a success.
  • Transmog and the HD/SD toggles are examples, so it is your Classic+ as much as possible.
  • Season of Discovery was designed as an ephemeral experimental mode, and much of it is likely not coming to a Forever game mode.

On the Skyborne

  • Early on, the team talked to Chris Metzen about the race.
  • They knew early that it would be a race of elves, as elves are very popular.
  • The Skywall culture kit was underused and has not been seen since Cataclysm.

Original report: Wowhead

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