Skip to content

Races & Classes

Class highlights for Warriors, Rogues and Shamans in WoW: Forever

  • 1 min read
By WosandePartner

Overview

Blizzard has released a video going over the major class changes for Warriors, Shamans and Rogues in WoW: Forever. Here are the points mentioned, by specialization.

Warrior

Protection

  • Rage from damage is now generated based on weapon speed.
  • Rage generation is based on pre-mitigation damage.
  • Thunder Clap is usable in Defensive Stance.
  • Vanguard lets you charge from Defensive Stance.
  • Shield Wall, Retaliation and Recklessness no longer share a cooldown.

Arms

  • Weaponmaster combines all the old weapon specialization talents.
  • Spearing Strike is a new ability that dismounts players.

Fury

  • The new Raging Blows talent: Whirlwind now strikes with the off-hand and reduces the rage cost of Cleave.

Shaman

Restoration

  • Three new spells summon a customizable set of totems with a single cast.
  • A new totem bar lets you assign totems with each cast.
  • Totemic Projection lets you relocate your active totems.
  • Riptide is coming to Restoration, increasing the effectiveness of Chain Heal.

Elemental

  • They also get the totem bar and Totemic Projection.
  • Totems last for 5 minutes.
  • Fire Nova is a new spell rather than a totem.
  • Lava Burst arrives with bonus damage if the target has Flame Shock on it.
  • Lightning Overload gives lightning spells a chance to cast again at no cost.

Rogue

Subtlety

  • Rogue Energy now recovers continuously.
  • Stealth and Bleed effects play a larger role in the damage rotation.
  • Cutthroat allows you to cast Ambush outside of stealth.

Assassination

  • Mutilate now strikes with both weapons, giving double the chance to crit.
  • Venom is a new finisher that increases poison damage.

Combat

  • Hack and Slash is a new talent that encompasses different weapon types.

Original report: Wowhead

Feedback / report a bug